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V_R Junior Member
Joined: 09 Mar 2009 Posts: 2
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Posted: Mon Mar 09, 2009 11:41 am Post subject: Can Modul8 generate visuals without media? |
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Hi, i'm looking for some software for a project that requires live generated visuals controlled/seeded by midi.
I don't know much about Modul8 – is it capable of generating visuals on its own or does it require film/images to output anything?
Thanks
V_R |
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videomasta Member
Joined: 05 Apr 2007 Posts: 24
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Posted: Mon Mar 09, 2009 1:10 pm Post subject: |
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| one way is to use the painter module. |
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V_R Junior Member
Joined: 09 Mar 2009 Posts: 2
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Posted: Mon Mar 09, 2009 1:39 pm Post subject: |
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| videomasta wrote: | | one way is to use the painter module. |
Cheers, how does painter work? What does it do exactly? |
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videomasta Member
Joined: 05 Apr 2007 Posts: 24
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Posted: Mon Mar 09, 2009 9:30 pm Post subject: |
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with the painter module you can paint lines, rects and dots with the mouse.
you also can use the camera input or the noise generator. |
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vanakaru ultim8 member
Joined: 25 Sep 2006 Posts: 390
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Posted: Tue Mar 10, 2009 11:35 am Post subject: |
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| camera input would be the easy and most creative. You can hold 3D objects or drawings or photos on the cam. There are endless possibilities for abstract visual. Try this with Transformer tools like Matrix where you flip the screens (FFFF) or Particles or Patch where you can do a lot with Thickness and Disp. Map. |
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mowgli_uk ultim8 member
Joined: 15 Nov 2005 Posts: 375 Location: LONDON
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Posted: Thu Mar 12, 2009 3:40 pm Post subject: |
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Just using the testcard and patch you can create sound reactive visuals _________________ http://www.mowgli.tv |
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pls Member

Joined: 12 Mar 2006 Posts: 22 Location: munich | germany
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sigmasix GarageCUBE team

Joined: 02 Dec 2004 Posts: 832 Location: gva | switzerland
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Posted: Fri Mar 13, 2009 8:56 am Post subject: |
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funny thread, this was an idea I had for a bonus vj contest at the mapping festival here in geneva. The goal would be to use modul8 as you get it when you download it. no medias, no controllers, no online library
I'll keep you informed if this will happend. _________________ sigmasix
www.sigmasix.ch
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The Midi Thief super8 member
Joined: 29 Sep 2005 Posts: 182 Location: Stockholm, Sweden
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Posted: Fri Mar 13, 2009 2:56 pm Post subject: |
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I will be releasing a more advanced text module soon that can change fonts randomly (to the beat) from a premade list among other things. This could be triggered by midi too of course.
I just need a few spare hours to finish up some buttons. When I will find these spare hours is another question... |
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pls Member

Joined: 12 Mar 2006 Posts: 22 Location: munich | germany
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Posted: Tue Mar 17, 2009 4:34 pm Post subject: |
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refering to the text module.. one thing i forget to mention..
you should modify the value range for the knob controlling the text size..
default is 10 to 100.. if you change this to max maybe 400 you get crispy sharp fonts..
just a small step in the module editor but in this case size matters.. _________________ visual hardrock since 2001..
http://www.shadovisuals.com
http://www.kopffuessler.org
http://www.sinsynplus.de |
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