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What is the Open Media Toolkit ?
OMT is a platform independent C++ framework destined to the development of real time 2D/3D multimedia applications. An application developed with OMT shares exactly the same source code on every supported platforms. OMT uses an abstraction layer that can be redirected to any OS target. Today there are low-level layers for both MacOS (classic and X) and MSWindows.
OMT includes classes for 2D/3D rendering and animation (through DirectX, OpenGL or its own software renderer), sound, files, database, windowing, user-interface, media importer (3D and 2D), input control, etc.
History
OMT has been developed during the nineties by Yves Schmid. It has been commercialized and distributed by Pacific Media WorX. Several commercial applications have been developed using OMT, including games from Disney, Hasbro, Mattel, Scitex, HumanCode, etc. It is still used today in several projects on both MacOS X and Windows. Since april 2003, OMT is "Open Source" and distributed under the LGPL license.
Cost
OMT is free. It is currently released "as is".
Contribute
Contributions are welcome! Here are the current priorities : documentation, a linux version, optimizations. Send an email to "yves@garagecube.com" if you want to contribute.
Download
You can download the latest release of OMT here.
Source Forge
OMT is also available at source forge here.
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